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Super mechs wiki weapons
Super mechs wiki weapons










super mechs wiki weapons

it has 7 Slots and each Slot is focused on one use. Specials are optional equipment that can do many things that other parts of a Mech cannot. There are 3 types of Top Weapons that are shown below: Mechs without Torsos, Legs or at least one Weapon cannot function and will lead to your Robot being unprepared for real battles and unable to be used in either Campaign or the Arena. But overall, Top Weapons can still pack a huge punch. Top Weapons are likely less used because the enemy being in far range is uncommon as Mechs have multiple ways to get closer to their opponents. Side Weapons are more focused on sustained damage. Top Weapons only have 2 Slots, and most are more focused on dealing Long Ranged high dealing damage. Top Weapons are similar to Side Weapons, however with a few exceptions. There are 3 types of Side Weapons that are shown below: Most are usually Low or Medium ranged weapons unlike the Top Weapons which usually have longer ranges. Side Weapons is by far the most used attack because it can give the most damage output to defeat hostile opponents. Weapons are also very important for a Mech for self-defense or for competing in the Arena. There are 3 types of legs that are shown below: Some abilities are exclusively given to only the Legs, like Walking, Jumping, and Stomping. Legs also house some of the stats a Mech requires.

super mechs wiki weapons

Legs are the other main parts of a Robot and like Torsos, are also required for building Mechs. There are 3 types of torsos that are shown below: Torsos house most of the stats a Mech needs.

super mechs wiki weapons super mechs wiki weapons

Torsos are the main parts of a Robot and is required for building a Mech.












Super mechs wiki weapons